Taboo Alchemist:
You broke the one law of Alchemy; you performed a Human Transmutation… and survived – barely Roll a d4 to decide what body part you lose, 1= Left Arm, 2= Right Leg, 3= Left Leg, 4= Right Leg Gain Gate Knowledge feat and Philosopher’s Transmutation power -Gate Knowledge: You no longer need a Transmutation Circle to use Alchemy -Philosopher’s Transmutation: Daily power: Lose 10 HP to transmute any object as a standard action (useable until you activate the power), 1 creature, Wis vs. Ref, 3d12 + Wis; you take half damage dealt even if you miss |
Homunculus Hunter:
You live a life devoted to hunting Homunculi, the ultimate sin of Alchemy Gain Unnatural Senses feat and Sealing Alchemy power -Unnatural Senses: Gain +5 to Insight and Perception, +5 to attack rolls against aberrant monsters and +5 to Reflex vs. aberrant monsters -Sealing Alchemy; Daily power: vs. aberrant monsters, 1 creature, Wis vs. Ref, 2d12 damage and target is immobilized (un-ending), Miss: half damage and target is immobilized (save ends) |