Holy Arbiter
Soldiers devoted to protecting the people of their kingdom
Defender Power Source: Divine Key Abilities: Charisma, Strength Armor Proficiencies: Cloth, Leather, Hide, Chain, Scale, Plate Weapon Proficiencies: Simple melee, Military melee, Simple ranged, Broad Sword Defense Bonus: +1 Fort, +1 Will HP @ 1st Level: 15 + Con score Healing Surges: 7 + Con modifier Trained Skills: Arcana, Athletics: Diplomacy Class Features: Arbiter’s Aura, Aria of Valor -Arbiter’s Aura: Allies within 10 squares of you gain +5 to Will -Aria of Valor; Encounter power: Burst 5, Cha vs. Will, Enemies take a -5 penalty to Will (save ends) and allies gain +5 to attack rolls for 1d6 turns |
Divine Spear At-Will Standard:
Ranged 2 Attack: Cha vs. AC Line 2 Hit: 1d8 + Cha (2d8 @ Lv. 11) Retribution Encounter Standard: Melee Attack: Cha vs. Will 1 Creature Hit: 2d8 + Cha (3d8 @ Lv. 11) Effect: Whenever an enemy hits you, deal ½ damage dealt back Last Stand Daily Standard: Melee Attack: Str vs. AC Close Burst 1 Hit: 3W + Str, targets hit are dazed and prone (4W @ Lv. 11) Effect: Use when you drop to 0 HP |