Beast Master
Devout followers of Melora who have learned to tame and befriend the beasts of the wild
Controller Power Source: Primal Key Abilities: Charisma, Wisdom Armor Proficiencies: Cloth, Leather Weapon Proficiencies Simple Melee, Simple Ranged, Whip Implement: Totems Defense Bonus: +1 Fort +1 Reflex HP @ 1st Lv: 12 + Con Score Healing Surges: 9 + Con modifier Trained Skills: Arcana, Athletics, Nature Class Features: Nature’s Ally, Heal Ally - Nature’s Ally: Choose 1 natural beast to become your Guardian Beast, you can only have 1 guardian at a time, DM has final say on whether you can choose an animal or not - Heal Ally: Spend a healing surge to heal your Guardian Beast equal to your Con mod + ½ Lv |
Beast Assault At-Will Standard:
Attack: Guardian’s Str vs. AC 1 Creature Hit: Guardian’s W + Str (2W @ Lv.11) Effect: Your Guardian moves half its Speed to your target Channel Nature At-Will Standard: Ranged 5 Attack: Wis vs. AC 1 Creature Hit: 1d8 + Wis (2d8 @ Lv.11) Effect: Target is immobilized (save ends) Dual Savagery Daily Full Action: Primary Attack: Guardian’s Str vs. Ref Hit: 2 Guardian’s W + Str, target is stunned (save ends) (3W @ Lv.11) Secondary: Str +5 vs. AC Hit: 2W + Str, target is prone (3W @ Lv.11) |