Classes
Engineer
Soldier
Adept
Sentinal
Vanguard
Infiltrator
Soldier
Adept
Sentinal
Vanguard
Infiltrator
Soldier
Class features:
Powers: Combat I and Combat II
Weapons training: +2 accuracy with all firearm types
Powers: Combat I and Combat II
Weapons training: +2 accuracy with all firearm types
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Level 6
|
Engineer
Class features:
Powers: Tech I and Tech II
Shield boosting: Shields gain 25% extra health
Powers: Tech I and Tech II
Shield boosting: Shields gain 25% extra health
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Level 6
|
Adept
Adepts are biotic specialists. They use L5x implants to create Mass Effect fields to devastating effect. It is not uncommon for an Adept to eliminate most of their enemies without firing a shot.
Biotic powers emphasize control of the battlefield. An Adept is skilled at moving enemies around the field, creating vulnerabilities and exposing protected enemies. They often rely on a large variety of powers to be potent in any situation, thanks to their medium-length durations.
Class features:
Powers: Biotics I and Biotics II.
Biotic Resistance: +2 defense against biotic powers
Biotic powers emphasize control of the battlefield. An Adept is skilled at moving enemies around the field, creating vulnerabilities and exposing protected enemies. They often rely on a large variety of powers to be potent in any situation, thanks to their medium-length durations.
Class features:
Powers: Biotics I and Biotics II.
Biotic Resistance: +2 defense against biotic powers
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Level 6
|
Infiltrator
Powers: Combat I and Tech I
Sniper Rifle Training: +2 accuracy with sniper rifles
Sniper Rifle Concentration: Headshot threat range increased by 1 when aiming with sniper rifles.
Sniper Rifle Training: +2 accuracy with sniper rifles
Sniper Rifle Concentration: Headshot threat range increased by 1 when aiming with sniper rifles.
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Level 6
|
Vanguard
Class features:
Powers: Combat I and Biotics I
Shotgun Training: +2 accuracy with shotguns
Powers: Combat I and Biotics I
Shotgun Training: +2 accuracy with shotguns
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Level 6
|
Sentinel
Class features:
Powers: Biotics I, Tech I
Armoured: Sentinels cannot use the Barrier power, but instead gain the Tech Armour power
Powers: Biotics I, Tech I
Armoured: Sentinels cannot use the Barrier power, but instead gain the Tech Armour power
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Level 6
|